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ZENFORMS: Protectors by Calis Projects
➜ App description
**This game will receive FREE updates regularly which add more content such as new locations, more story, side quests, more ZENFORMS and new features.Though the game's story in 1.0 is quite short, there's still plenty of collecting and training to do. Major content updates(1.1, 1.2 and so on) will be added regularly to give players even more to enjoy and, because the game is still heavily in development, player feedback can help shape the game! So come on in and join the community =)
Official Forum: www.calisprojects.com/forum
Facebook: www.facebook.com/CalisProjects
Twitter: www.twitter.com/calisprojects
YouTube: www.youtube.com/user/CalisProjectsOfficial
Check out the ZENFORMS Wiki for info, too!
www.zenforms.wikia.com
What is ZENFORMS: Protectors?
ZENFORMS: Protectors is a 2D monster training and battling RPG set in a modern fantasy world. Players will assume the role of a student Protector, whose appearance can be customized, that aspires to ascend the ranks and become a full-fledged Grand Protector. To achieve this, the player will enlist the help of ZENFORMS, amazing creatures given life by the Gaia Crystals. ZENFORMS evolve depending on how they are trained, giving the player great control. So what are you waiting for? Get out there and become the greatest Protector that Gaia has ever seen!
Story Overview
On Planet Gaia, you and your best friend, Keith, are about to take your first steps toward your dreams of becoming Grand Protectors.
The path won't be smooth, though, as a rebel group begins causing mayhem. This group, headed by a mysterious masked man with a Grand Protector uniform, is upsetting the balance and you're going to have to help restore it.
It's time to unravel the mystery behind the Rebellion and its masked leader in order to protect Caladan State from danger!
So what exactly are ZENFORMS?
ZENFORMS are powerful creatures born of Planet Gaia itself.
They have three main, physical, stats which the player can upgrade: Attack, Defense and Speed
So long as the player has enough Skill Points, they can evolve their ZENFORMS at any time.
The form a ZENFORM takes upon evolution is based on their stats at the time, allowing the player great control.
A large variety of ZENFORMS are available - all of which are derived from three Newborn ZENFORMS: The four-legged Rinba, zero-legged Slino and two-legged Freno.
ZENFORMS evolve through five stages going from Newborn to Child to Adolescent to Adult and, finally, to Grand.
Each ZENFORM also comes in three colors, each with its own movepool to learn from.
What was that about customizing?
The player can customize their avatar in many ways.
Male or Female?
Pale, Light, Tan or Dark skin?
Pick from 6 different hair styles each gender with 8 colors each!
Choose from 6 outfits each gender, each of which sports 4 color combinations!
And even more options will be made available in future FREE updates!
➜ What's new in version 1.1.2
*IMPORTANT * Removed support for old ZENFORM data. If you are still on Version 1.0.x, you will need to start a new game. If you try load a game, from a version less than 1.1, it will crash.Game Center support (with 10 achievements for you to get in this version and more will be added in the future). Button for game center added to the main menu.
Network Features (Online Events/Bluetooth/IAP) now unlocked after getting first ZENFORM (opposed to waiting until after getting PCom).
Online Events templates updated with bug fixes (meaning more Online Events will be happening- most likely one every weekend. Keep an eye on the Calis Projects forum/Facebook page).
Revamped item system. Details will be posted on the forum of the changes. Will stop errors of getting kicked out of battle.
PCom boot animation and load time for apps decreased (x3 faster loading).
Item names are now highlighted blue in system message boxes (blue text boxes).
Fog lowers attack precision (accuracy) by 10% in battle (currently only fog in the cave).
Fixed ZENFORM summary (more information box) scaling issue when viewing summary from team menu or storage AFTER viewing it in battle.
Fixed misplaced door events in Gemerald.
Fixed animation error when a ZENFORM would not move when hit by an attack in battle.
Fixed renaming a ZENFORM bug.
Fixed several mapping errors (thanks to forum member JesterSentinel).
Fixed several spelling mistakes.



